Commands Information for Servers
DragonMine Z offers a few commands to help server owners and players manage other player stats. There's also a command to make debug, commands related to the storyline, and more. These commands are available only to players with the appropriate permissions.
Player Commands:
/dmzalignment <set|add|remove> <points> <player>Set: Set the alignment points of a player, overwriting the current value.Add: Add alignment points to a player.Remove: Remove alignment points from a player.
/dmzstats <set|add|remove> <stat|all> <quantity> <player>Set: Set the value of a stat of a player, overwriting the current value.Add: Add points to a stat of a player.Remove: Remove points from a stat of a player.Statshould be replaced by the name of the stat you want to change, for example,strenght.
/dmzpoints <set|add|remove> <points> <player>- ZPoints = TPsSet: Set the points of a player, overwriting the current value.Add: Add points to a player.Remove: Remove points from a player.
/dmzrestart <player>- Restart the player, resetting all stats, skills, and everything else to the default values.
- The player can create their character again after using this command.
- This is the same as using the
Reset Characteroption from the Dende NPC.
/dmzrevive <player>- Revive a dead player.
- Also removes the Halo from the player.
/dmzpermaeffects <give|take> <effect> <player>Give: Give a permanent effect to a player.Take: Remove a permanent effect from a player.Effectshould be replaced by the name of the effect you want to give or remove, for example,majin.
/dmztempeffects <give|take> <effect> <duration> <player>Give: Give a temporary effect to a player.Take: Remove a temporary effect from a player.Effectshould be replaced by the name of the effect you want to give or remove, for example,mightfruit.Durationshould be replaced by the duration of the effect in seconds.
/dmzskill <give|set|take> <skill> <level> <player>Give: Give a skill to a player.Set: Set the level of a skill of a player, overwriting the current value.Take: Remove a skill from a player.Skillshould be replaced by the name of the skill you want to give, set, or remove, for example,flyorpotential_unlock.
/dmzforms <give|set|take> <form_id> <level> <player>Give: Give a form to a player.Set: Set the level of a form of a player, overwriting the current value.Take: Remove a form from a player.Form_idshould be replaced by the id of the form you want to give, set, or remove, for example,super_form.
Storyline Commands:
/dmzstoryline set <saga|quest|objective> <id> <completed>- Set the status of a saga or quest of a player.
- If
Sagais used, theidshould be the saga id, for example,saiyan. - If
Questis used, theidshould be the quest id, for example,saiyQuest3. - If
Objectiveis used, theidshould be the quest id, for example,saiyQuest3. Completedshould be replaced by the status you want to set,trueorfalse.
/dmzstoryline get <saga|quest|objective> <id>- TBD
/dmzstoryline reset <saga|quest|all> <id>- Reset the status of a saga or quest of a player.
- If
Sagais used, theidshould be the saga id, for example,saiyan. - If
Questis used, theidshould be the quest id, for example,saiyQuest3. - If
Allis used, noidis needed.
/dmzstoryline list <sagas|quests|objectives>- If
Sagasis used, it will list all sagas. - If
Questsis used, it will list all quests. - If
Objectivesis used, it will list all objectives.
- If
/dmzstoryline debug data- TBD
/dmzstoryline debug start <saga|quest> <id>- TBD
Server Useful Commands:
/dmzlocate <structure>- Same use as the
/locatecommand, but for DragonMine Z structures. - You need to be in the same dimension as the structure you want to locate, otherwise, the command will not work.
- The available structures are:
KamiLookout,HyperbolicTimeChamber,KorinTower,GokuHouse,KameHouse,KingKaiPlanet,ElderGuruHouse.
- Same use as the
/data get entity <Player> ForgeCaps.dragonminez:mod- Will return all the Player's data related to DragonMine Z.
- This command is useful for debugging everything related to the mod.
/daga get entity <Player> ForgeCaps.dragonminez:storyline- Will return all the Player's storyline data.
- This command is useful for debugging specifically the storyline.