Commands Information for Servers
DragonMine Z offers a few commands to help server owners and players manage other player stats. There's also a command to make debug, commands related to the storyline, and more. These commands are available only to players with the appropriate permissions.
Player Commands:
/dmzalignment <set|add|remove> <points> <player>
Set
: Set the alignment points of a player, overwriting the current value.Add
: Add alignment points to a player.Remove
: Remove alignment points from a player.
/dmzstats <set|add|remove> <stat|all> <quantity> <player>
Set
: Set the value of a stat of a player, overwriting the current value.Add
: Add points to a stat of a player.Remove
: Remove points from a stat of a player.Stat
should be replaced by the name of the stat you want to change, for example,strenght
.
/dmzpoints <set|add|remove> <points> <player>
- ZPoints = TPsSet
: Set the points of a player, overwriting the current value.Add
: Add points to a player.Remove
: Remove points from a player.
/dmzrestart <player>
- Restart the player, resetting all stats, skills, and everything else to the default values.
- The player can create their character again after using this command.
- This is the same as using the
Reset Character
option from the Dende NPC.
/dmzrevive <player>
- Revive a dead player.
- Also removes the Halo from the player.
/dmzpermaeffects <give|take> <effect> <player>
Give
: Give a permanent effect to a player.Take
: Remove a permanent effect from a player.Effect
should be replaced by the name of the effect you want to give or remove, for example,majin
.
/dmztempeffects <give|take> <effect> <duration> <player>
Give
: Give a temporary effect to a player.Take
: Remove a temporary effect from a player.Effect
should be replaced by the name of the effect you want to give or remove, for example,mightfruit
.Duration
should be replaced by the duration of the effect in seconds.
/dmzskill <give|set|take> <skill> <level> <player>
Give
: Give a skill to a player.Set
: Set the level of a skill of a player, overwriting the current value.Take
: Remove a skill from a player.Skill
should be replaced by the name of the skill you want to give, set, or remove, for example,fly
orpotential_unlock
.
/dmzforms <give|set|take> <form_id> <level> <player>
Give
: Give a form to a player.Set
: Set the level of a form of a player, overwriting the current value.Take
: Remove a form from a player.Form_id
should be replaced by the id of the form you want to give, set, or remove, for example,super_form
.
Storyline Commands:
/dmzstoryline set <saga|quest|objective> <id> <completed>
- Set the status of a saga or quest of a player.
- If
Saga
is used, theid
should be the saga id, for example,saiyan
. - If
Quest
is used, theid
should be the quest id, for example,saiyQuest3
. - If
Objective
is used, theid
should be the quest id, for example,saiyQuest3
. Completed
should be replaced by the status you want to set,true
orfalse
.
/dmzstoryline get <saga|quest|objective> <id>
- TBD
/dmzstoryline reset <saga|quest|all> <id>
- Reset the status of a saga or quest of a player.
- If
Saga
is used, theid
should be the saga id, for example,saiyan
. - If
Quest
is used, theid
should be the quest id, for example,saiyQuest3
. - If
All
is used, noid
is needed.
/dmzstoryline list <sagas|quests|objectives>
- If
Sagas
is used, it will list all sagas. - If
Quests
is used, it will list all quests. - If
Objectives
is used, it will list all objectives.
- If
/dmzstoryline debug data
- TBD
/dmzstoryline debug start <saga|quest> <id>
- TBD
Server Useful Commands:
/dmzlocate <structure>
- Same use as the
/locate
command, but for DragonMine Z structures. - You need to be in the same dimension as the structure you want to locate, otherwise, the command will not work.
- The available structures are:
KamiLookout
,HyperbolicTimeChamber
,KorinTower
,GokuHouse
,KameHouse
,KingKaiPlanet
,ElderGuruHouse
.
- Same use as the
/data get entity <Player> ForgeCaps.dragonminez:mod
- Will return all the Player's data related to DragonMine Z.
- This command is useful for debugging everything related to the mod.
/daga get entity <Player> ForgeCaps.dragonminez:storyline
- Will return all the Player's storyline data.
- This command is useful for debugging specifically the storyline.